sfv zangief guide

1 Overview; 2 Bread and Butter Combos; 3 Hit confirms Combos; 4 V – Trigger Combos; 5 Meaty Set Ups(Oki) Overview. of 13; Next ; Last ; More topics from this board... Fight Money Guide: Arcade Edition for Beginner's and Reference: EsperStarr: 73: 2/10/2019: Fight Money Guide/Roadmap/Prices (Unlock all 6 Character DLCs -no real money) EsperStarr: 93: 12/21/2017: CLARIFICATION: SFV Arcade Edition. CC st hp xx VT2: Landing this in neutral gives you access to jump-in combos as well as a guaranteed lk rbg at any range, no matter how long you delay your cancel. Dojos that earn the top ranking spot will get special Dojo items! You’re +12 after the reset for a meaty headbutt. The corner carry you can get from the stun may make it worthwhile anyway. ... Zangief’s Super Russian Kick is an armored and chargeable high sidekick that covers a long distance. This can be a good use of EX SPD for the extra stun. I liken it to flex punch xx VT1 in terms of reward. If you go for the jump in combo, you have access to several options, but I personally recommend ending your combo in a knee hammer. Zangief has a command throw in the air, which also serves as an anti-air. For Ken, you only have enough time after the VT2 activation to land an immediate SPD. BDO Black Desert Gear Guide For Beginners/Noobs 2020, BDO Kamasylvia Daily Peridot Routine Quests, BDO Guide To Getting Master 2 Or Artisan 2 Trading, BDO Sailing Sea Monster Hunting Guide 2020, Black Desert Online Node Guide For Beginners, BDO How To Get More Max Weight Life-skills/Processing, Black Desert Online BDO Dark Knight Guide 2020, Epic Seven How To Increase Friendship Guide 2020, Elder Scrolls Online Daily Quests, Fence Dailies Reset Guide, All SPD’s and BD’s gain an extra 130 damage and 100 stun, All SPD’s have their okizeme changed to that of light SPD (bad oki), All BD’s have their okizeme changed to that of EX/Heavy BD (good oki), All SPD’s now will connect after being linked into or special cancelled, These combo SPD’s do only 80 extra damage, All meterless combo SPD’s do 50 extra stun, EX BD does 70 extra damage and 50 extra stun when cancelled into, SPD’s combo’d into via a crush counter will retain the full damage bonus, EX BD will retain full damage if juggled into, Whiffing an SPD or a BD will consume half of the remaining V Timer, This amazing announcer dude starts yelling every time Gief goes for/lands an SPD, it’s very hype, As a two bar trigger, VT2 is less costly than VT1, Gief can use more V Reversals and still be able to use his trigger, Gief has a very fast V Reversal, so this is especially good, Flex punch enthusiasts may be able to get two triggers per round, VT2’s benefits do not diminish as the V Timer goes down, unlike VT1, which loses access to LV3 Cyclone Lariat after 25% of the V Timer is gone, More versatile DP punishes (since you can activate VT2 before punishing), Activation combos off medium pokes that are consistent at range, Makes most normals plus on block with a VT cancel, Powerful option selects: delayed activation OS and anti V-Reversal OS, Damage is generally not dependent on meter use, Safe jump setups on hit and ranged 50/50s on block via cr hk xx VT2, Confirmable cr mp resets that are consistent at range via cc st hk xx VT2, Gief’s only side swap combo tree: cc st hp xx VT2 -> forward jump -> splash ->…, Gief’s max range corner carry combo route: cc st hp xx VT2 -> RBG, Has a light confirm activation route: cr lk -> cr lp xx VT2 -> cr lp xx lp SPD, Completely lacks the anti-fireball nature of VT1, Leaves Gief very susceptible to fireballs, Drastically inferior whiff punishes and ranged block punishes (e.g. Commands written here are for characters facing right. He is a national Russian hero who is always seen fighting for the glory of his … Zangief is at his best when he is very close to his opponent, pressuring them with frame trap combos and command throws. Mar.12.2019 10:15 Street Fighter X UNIQLO UT; May.31.2018 15:00 UpUpDownDown Grudge match! Aug.29.2017 … However, at far range, you can abuse the recessed hurtbox of EX SPD to catch wakeup buttons more easily. With detailed search settings, you can find groups of all sorts of players, from casuals, to serious players, and more! He ends up defeated when Ken regains his fighting spirit once Eliza attends his match. TOP; Move List; Costumes; Frame Data ; Character Select. Fighting game news, tournament results and much more for the most popular titles in the FGC. In order to land the SPD at max range, you need to perform a microwalk SPD. to join! This option is a legitimate 50/50 with continuing your hp SPD loop with another hp SPD. Iron Muscle (ATTACK TRIGGERED WITH BUTTON HOLD) (CHANGES DURING V-TRIGGER) (CAN MOVE … The Dojo Ranking is calculated from the total Dojo Points from all the Dojo members. Executed by pressing Medium Punch and Medium Kick simultaneously, Zangief flexes his muscles as his body turns red. by Prima Games Feb. 18, 2016, 2 p.m. Wrapping up the quick-and-dirty tips for each SFV character from guide … I’d give it the ability to grab hurtboxes. Credit: SFV user cakeordeath87/Twitter user CoralClover. He enjoys eating borscht, drinking vodka, and dancing traditional Cossack dances. Decrease the dmg by 10 to compensate, Decrease cr mk pushback on hit so that cr mk xx VT2 -> lp SPD always hits against standing opponents (not including whiff punishes), EX Combo BD was the only SPD variant left behind during the S4 combo SPD dmg buffs. Note that none of the damage values listed in the following combos take guts scaling into account. Flex Punch xx VT2 -> lp SPD does 246 dmg/310 stun, which is a 194 damage improvement over raw flex punch, so it’s not a terrible option. Cr mp xx VT2: A solid activation route after your HP SPD loop against 4f chars, and as a meaty after a close lariat. Okamoto adds that the same thing happened with series favourite Chun-Li, who was made weaker because she was so popular. While in this state he gains armour and receives grey life damage at 1/2 the regular damage. Commands written here are for characters facing right* Normal Throws. Toggle navigation. Even against the quickest backdashes, you will always have enough frame advantage to get an SPD punish. If the opponent does not perform a move that can stop or avoid the throw, the opponent is grabbed, taking damage. Guide to tool assisted's oki calculator: How to use ToolAssisted's oki calculator; SFV: Tutorial on Toolassisted's Okizeme Calculator and Frametrapped Hitboxes . Discover his best moves and attacks! DIGITAL UPGRADE KIT AVAILABLE NOW. Sakura’s EX dp has too much pushback for the second oki punish to work. Do not punish DP’s with this, as it does much less damage and slightly less stun than VT2 activation -> cc st hk -> EX BD. Loses to wakeup block; leaves you at -4 and point blank. Good damage, knockdown, and seems to shrink his hurtbox. Many professional players place Ryu in the low groups of their SFV Tier Lists. St mk xx VT2 is much less easy to whiff punish, VT2 makes beating double jump via st lp (whiff because she double jumped) -> EX BD a much scarier option, Cr hk xx VT2 is effective on hit since her wakeup EX Frost Touches are ineffective (threat of empty jump throw/low/high, as well as jump in normal) and wakeup EX Steps lose to empty jump throw, V-Reversal is very useful in this matchup, One of the few quick enough to punish Lady Mika, Throw invincible, 350 dmg EX SPD is good on defense, Makes Mika’s powerful throws more risky, Charged st hp and flex are useful against dropkick, Former gets you an activation combo into EX BD, Latter gets you 350 dmg if you have VT2 activated already, Gief can wall out Mika well, he has bigger normals, Mika can’t chip away at Gief, has to go in, Dictator can play a defensive neutral style in this matchup much better than an offensive one, Having to move forward means he’s sacrificing charge, Approaching via scissor kicks/head stomp/psycho axe is risky due to flex, For Gief, getting an early life lead is important, Blows up some options that flex cannot (meaty Axe, VT1 pressure), Can be done reactively rather than predictively, allowing Gief to avoid getting dashed in on and thrown, Delayed Activation OS murders his VT1 wakeup EX Stomp, You can air headbutt xx EX BD it for insane damage/stun, Powerful, throw-invuln VT2 EX SPD makes his VT2 command grab riskier, Charged st hp xx VT2 -> EX BD for the extra stun, Karin’s great whiff punishes and excellent neutral make activating VT1 via heavy buttons difficult, Has an EX DP so delayed activation is useful, Extra punishable EX DP, -41 on block for big dmg VT2 punishes, Least blockstun/blockstop of all EX DP’s, so hard to react and punish properly without the OS, Good to get a life lead early, since Alex’s approaches are weak to flex, Force him to approach and wall him out with st mp, Delayed activation OS (and activation in general) makes his parry less effective, Cammy’s EX DP is -38 on block but reacting with fully charged st hp is nearly impossible, Much easier to do by OS’ing the st hp during a delayed activation OS, similar to Karin, V-Reversals are all but necessary against her relentless pressure, especially VT1 divekicks, Cammy has good whiff punishes, so st hp xx VT1 is risky in the matchup, Flexing allows for EX BD punishes on blanka ball, Much more effective in VT2 due to damage boost, More effective with a VT2 cancel available, VT2 EX Upball can only be punished via st hk, No need to sacrifice damage for oki on your punish here, Can active VT2 after blocking and still land the cc st hk, Blanka has no 3f normal and does have an invincible reversal, Prone to cr mp xx VT2 and delayed activation OS, V-Reversal useful against his VT2 pressure, Necalli has stubby normals but good whiff punishes in VT, St mk outranges all his buttons and is less whiff punishable than st hp, Throw invuln, 350 dmg EX SPD good for beating shimmies and command grabs, Boxer does best in this matchup by playing lame, Getting an early lead via big VT2 damage forces him to approach, Much of his VT1 pressure is susceptible to V-Reversals, VT2 EX SPD make his own VT2 command grab, B3, a riskier option, CA punishable via fully charged st hp xx VT2 -> EX BD, St mk xx VT2 is better in the matchup than st hp xx VT1, EX DP insanely punishable, especially due to delayed activation OS, St lk xx lp SPD is a solid empty cancel in neutral. Here is a video of this in action: https://youtu.be/FqV-K7POH50. Active frames are the total value of the valid frames. Note:Commands written here are for characters facing right. In comparison to such huge characters as Zangief, Ryu looks small. Considering that VT1 has no activation combos from medium normals without counterhit, this combo alone solidifies VT2 as the easier to activate trigger, even in neutral. This setup works best at close range, as at further ranges, you will be unable to land your light confirm. Throughout his career, he had legendary performances in the biggest tournaments in the world, accumulating 6 EVO championships. Daigo was … Some V-Triggers match, but others are debatable. Much like VT1, Gief’s best activation scenarios come off of jump-ins, crush counters, SPD oki, and close Lariat oki. While it has less combo potential than V-skill 1 it gives better reset options and can hit meaty, forcing the opponent to block or burn an invincibility move. Good damage, knockdown, and seems to shrink his hurtbox. This alone would make VT2 undoubtedly optimal against Cammy, as well as helping against Bison, Kolin, etc. By cancelling into VT2, you can dash forward and get a cr mp air reset at any range, which gives you a great mixup. If the opponent does not perform a move that can stop or avoid the throw, the opponent is grabbed, taking damage. Against all but Cammy, midscreen, you can do reversal VT2 activation -> immediate uncharged cc st hp for an aerial connect, and then land ex air SPD for 408 dmg/460 stun, a slight optimization over cc st hk -> ex air SPD. In other words, buffer the SPD to come out immediately after cr mp’s recovery ends. The main advantages of this over an immediate st hk are that you get oki should you land the air SPD, and the setup works even if the cr hk connects at max range. It requires you to already have VT2 active, have enough frame advantage to attempt a cr mp, and not be at max cr mp range. Practice Akuma combos in various matches and you’ll definitely get a decent Street Fighter 5 online rank. Normal Throws; Atomic Drop (NEAR OPPONENT) OR + L. L. Captured (NEAR OPPONENT) + L. L. Horosho Chokeslam (WHILE OPPONENT IS CROUCHING) (NEAR OPPONENT) OR + L. L. V-Trigger I; Cyclone Lariat: H. H … HP - Very tall and … The V-Skill (Vスキル, V Sukiru?) ACTIVITY REPORTS. Since VT2 is designed around being at close range, it makes no sense that VT1 gets such a crucial close-range tool while VT2 doesn’t get it. Ver {{currentVersion.ver}} Dojo Rankings will begin from October, 2018! VT2, however, can be somewhat decent against rushdown characters and other grapplers. Zangief Today we are here to meet the hero of Russia, the Red Cyclone himself! Otherwise, you should probably forgo using VT2 and just land a fully charged st hp -> dash -> hp SPD. There are a lot of options here, so be creative. Flex Punch xx VT2: Combos into lp SPD at all ranges against non-extended hurtboxes. Due to scaling, your optimal stun combo against him is actually just ch air headbutt -> ex air SPD. Due to their unique exclusiveness to each and every character, they help accentuate and compliment their fighting style, and are encouraged to be used for a player's advantage. St mk xx VT2 aka Wang_Gor’s patented combo: Zangief’s only ranged poke with good VT2 activation conversions at range. Zangief. To perform it, input cr mp, and then input an lp/mp SPD (depending on range) at the earliest timing that will cause the SPD to link after the cr mp. Want even more character strategies to help you master your fighter in Street Fighter V? Increase the V Timer by 500f and reduce the cost of whiffed SPD’s by 150f. Zangief SFV BnB guide by Bafael Command list: Screw Pile Driver - 360+punch, SPD Double Lariat - PPP, spinning lariat Borscht Dynamite - 360+punch midair, air SPD Siberian Express - HCB+kick, running bear grab Anti airs: Lariat - Gief's main AA. On 950 stun characters, doing this after a hp SPD to catch a backdash or delayed tech will leave them at 700 stun, which means that if they guess wrong on the next SPD 50/50, they will get stunned. PlayStation and are registered trademarks or trademarks of Sony Interactive Entertainment Inc. It also can be a solid punish on more punishable CA’s as a way to abuse VT2’s damage boost while retaining oki, specifically: Menat’s, Balrog’s, Abigail’s, Rashid’s, and Dicator’s CA’s. Gief already generally gets punished hard when he whiffs an SPD, he doesn’t need such a harsh V-Timer penalty to boot, EX Combo SPD needs buffs. Hiromiki "Itabashi Zangief" Kumada, or Itazan, (born May 21, 1981) is a Japanese fighting games player currently representing DetonatioN Gaming. I think that, with roughly half of these buffs, VT2 would be on par with VT1. Fight style: Mix of Russian and American pro wrestling. Speaking with your fists isn't the only way get your point across! This is only really useful against characters who do not have good zoning and cannot chip away at Gief slowly, but that consitutes a fairly large portion of the cast. Cr hp xx VT2: Good for activation combos if you land a point-blank jump-in. Keep in mind that, if you think you can get it, landing a VT2 BD is more or less always preferred over a VT2 SPD. He is well known for his Zangief play in Street Fighter. As is, it’s essentially useless. This is best used as an empty cancel. This means that on hit, you can link headbutt -> cr mk xx mp SPD, and on counterhit, you can link headbutt -> headbutt -> lp SPD. Lv3 Focus S5 Ep1, 2015 02-16: Here's a short introduction to some of the basics of using Zangief in Street Fighter V! Oki punish: cc st hk -> EX BD (394 dmg/460 stun), Stun punish: ch headbutt -> cr mk xx mp SPD (430 dmg/570 stun). V-Trigger I V-Trigger II. SFV Essential Character Strategies: Necalli, Ryu, R. Mika, Rashid, Vega, & Zangief. If your opponent gets hit by the cr mp, the followup SPD will link, and you’ll land a nice 310ish damage combo. The move can also be … If you really think he’s close enough to stun, VT2 activation -> EX SPD is your best bet. However, its weaknesses make sense in the context of its lower cost and high activation flexibility. Surprise your opponent with your own personalized stage, start the mind games before the round even begins! ©2021 Valve Corporation. Posted January 27, 2020 January 6, 2020 alext96 Posted in Street Fighter V. V Trigger 2: Cossack Muscle Duration: 2000 … This will do the most stun of all options. is a mechanic introduced in Street Fighter V. 1 Description 2 List of V-Skills 3 Gallery 3.1 V-Skill I 3.2 V-Skill II V-Skills are free-to-use actions unique to each character. As a result, Gief will SPD their V-Reversal. If you want to end your trigger time quickly so that you can start building V Meter again, end your combo in an SPD. Work together with your friends to increase your Dojo ranking! Daigo has competed at the highest level in multiple 2D fighting games, and cemented himself as one of the greatest fighting game players of all time. Chun-Li is unique in that her -16 on block ex sbk cannot be punished by VT2 activation -> ch headbutt. Written Tutorials for SFV - Basic to Advanced Practical Workouts for Training Mode MUSCLE POWER If you are just picking up SFV as your first fighting game or would like to learn the game from the bottom up, try out these tutorials. Although VT2’s activation does not have a hitbox and therefore cannot be landed meaty like VT1, it is much more versatile and less risky. Mika is surprised that Azam and Zangief are acquainted; Zangief tells Mika that Azam is the adviser of the "Muscle Soul Fighters Club" as he introduces him to her. At point blank, st hk xx vt2 combos into air headbutt xx EX BD, and while this is generally not optimal, it does have one unique property: It does 450 stun. Actually hits on the back but worse at hitting crossup jumps than you'd think. It seems like the developers from Capcom had a good time while working on the Zangief personality. There are 3 main categories of optimal VT2 dp punishes and they are as follows: VT1 Akuma, Blanka, Chun-Li, Ed, Falke, Guile, Ibuki, Juri, VT2 Sakura, Urien, Zeku. Holding both buttons too long … ... SFV Mechanics Guide: What are EX Moves, V-Triggers, Critical Arts, & the Stun Gauge Street Fighter V - Guides. How to Combo V-Reversal into CA by Van Diesel Productions. Street Fighter V Community Videos View All. Holding both buttons too long results in a flex which provides additional V-Meter upon contact. Framedata; Combos; Lessons; Get FAT on your Phone! CC st hk xx VT2: At absolute max range, cc st hk only combos into itself. Keep in mind that you are +11 on block, so you can mix them up even at range with a microwalk lp SPD or an immediate dash forward (see the end of the cr hk xx VT2 section above) as well as up close with an immediate headbutt or tick SPD. Be strict with your desired league and LP ranking settings to gather similar members, and work together to polish your skills! Zangief V-Trigger and V-Skill Stuff by THE COOL KID93. You can gamble hard with it, but you can hit confirm into your SPD’s to avoid this gamble. To be specific, it does 230 dmg/325 stun. If you want to play Karin at the highest level, you need to learn the just frame timings for her Tenko cancels. If they forward or back jump, you’ll notice during the activation screen freeze, and they will eat a free BD. On the whole, most characters have some jump button that will beat out your instant BD if they time it perfectly, but they have to guess the exact point at which you’ll do your BD- one frame off, and they’re getting grabbed. In my opinion, it’s a solid alternative to VT1 in any matchup where fireballs are not a factor, although many better Zangief players than me disagree with that statement. Basically, Zangief throws out an attack or block string. This can be useful if V Reversals are crucial for the matchup or if you are aiming to build two triggers. It's a good place to start and will, in time, be updated with further info obtained from this series of discussions. An excellent method to increase communication opportunities. Ken also recovers less of his stun during the second part than Kage and Akuma do. may require different timing, so be aware. Since his debut in Street Fighter II: The World Warrior in 1991, Zangief has been portrayed with a beard and a mohawk, along with a uniquely-shaped formation of chest hair on his torso and on his shins. Tick throwing is one of the most important ways Zangief can do damage and/or create mix-ups. Against Karin, you can do reversal VT2 activation -> air headbutt xx EX BD. Sakura Kasugano (春日野 さ … Zangief SFV BnB guide by Bafael Command list: Screw Pile Driver - 360+punch, SPD Double Lariat - PPP, spinning lariat Borscht Dynamite - 360+punch midair, air SPD Siberian Express - HCB+kick, running bear grab Anti airs: Lariat - Gief's main AA. For more in-depth information, check out the following resources: For reference: ch headbutt -> cr mk xx mp SPD (stun) -> air headbutt -> headbutt -> st lk -> lariat does 629 dmg, while cc st hp -> headbutt -> cr mp xx lp SPD (stun) -> air headbutt -> headbutt -> st lk -> lariat does 563 dmg. This leaves you at +5 on hit for a link into SPD. The more members, the bigger the chance you have to get a lot of Dojo Points! Nash’s V-Skill II: Silent … SFV Essential Character Strategies: Necalli, Ryu, R. Mika, Rashid, Vega, & Zangief Wrapping up the quick-and-dirty tips for each SFV character from guide author Long "ShadyK" Tran! Can be linked with your Fighters ID and Twitter account, giving you quick ways to communicate! Images and movies may not represent the final product. A GUIDE TO ICONS. The dash forward will leave you with time to walk forward afterwards and cover their getup option. It’s much more viable after a cc cr hk -> throw x2 framekill. This counterhit combo does 434 dmg/660 stun, so there’s a pretty good chance that if you land it, they’re dead. MOVE LIST. Zangief comically challenges Rashid … Certain characters with more airborne frames on their backdash (Cammy, Rashid, Birdie, Zangief, etc.) While in this state he gains armour and receives grey life damage at 1/2 the regular damage. My point is, I'm probably a shitter at this game like you. At all ranges, against non-extended hurtboxes (meaning not as a whiff punish), you can link a lp SPD on hit for 266 dmg/310 stun. For the story event, see here. Stored 720 Super Tech by UltraChenTV. You already have VT2 ready so you don’t need the v meter gain from the cc, and the 20% extra scaling means that if it does stun, your post-stun punish will do much less damage. @gootecks helps a student integrate throws into his Rashid game with the help of the @TOOLASSlSTED oki calc..@gootecks shows a Zangief player how to use @TOOLASSlSTED oki calculator to figure out what to do after... An intentionally brief … of Members to "100," and you can get a wide range of members! Basic attacks - Guile move list. Past Owners and New Owners Guide: EsperStarr: 124: … Also a decent option in pressure situations if you notice your opponent walking back a lot. VT2 is all about those big gambles. He faces Zangief while infiltrating Bison's base, while Nash confronts Bison himself. Offical Guide to Playing Zangief in SFV; Topic Archived; Page . Going for the fully charged st hp can be very risky, as it is easily whiff punishable and gets stuffed by many moves, but it can be a good option in specific scenarios due to st hp’s armor: as an anti air of sorts, as a hard read on certain advancing moves (Blanka balls, Balrog dash straights, etc. On block, Zangief is +13 and gets a solid mixup between st hk, dash forward, microwalk headbutt, microwalk SPD, microwalk CA, and “instant” BD. VT2 activation after an EX RBG in the corner: Leaves you at +14 on qr with no br option, which is the perfect setup for a meaty headbutt. He and R. Mika are put in a tag team against Sodom and E. Honda. This is still a far step down from the terror that is cr lp xx VT1, Cr mp -> st lk xx lp SPD is a decent ender after a jump-in with jump mk, or as a confirm option after a knee hammer, Headbutt -> cr mp xx lp SPD is good as a quickrise meaty conversion off of a close lariat. In the game, Akuma is quite a muscled fighter but not as big as Zangief. Once activated, the following occurs: VT2 is a simple trigger that gives Zangief access to big damage on both sides of his mixup. Against these characters, you can’t get a fully charged st hp cc -> hp SPD, so using VT2 nets you a lot of extra damage and stun. For the movelist of Street Fighter V: Arcade Edition, see List of moves in Street Fighter V: Arcade Edition.This is a list of all the moves for every character in Street Fighter V. 1 Abigail 2 Akuma 3 Alex 4 Balrog 5 Birdie 6 Cammy 7 Charlie Nash 8 Chun-Li 9 Dhalsim 10 Ed 11 F.A.N.G 12 Guile 13 Ibuki 14 Juri 15 Karin 16 Ken 17 Kolin 18 Laura 19 M. Bison 20 Menat 21 Necalli 22 R. Mika 23 Rashid 24 Ryu 25 … Ryu in the same league, and challenge other fighters to a battle a closer look Ryu... Damage and/or create mix-ups, R. Mika, Rashid, Birdie, Zangief will not flex: 124: Zangief., who have highly punishable DP’s that are very difficult to activate effectively s! Dude knows a thing or two about fighting link into SPD is especially good against Cammy and Karin you... Mika, Rashid, Sagat, and you’ll land a point-blank jump-in a! Vt2 undoubtedly optimal against Cammy and Karin, you need to learn the just frame timings for her Tenko.... 5 at EVO 2007 you regularly play SFV consensus seems to shrink his hurtbox into headbutt at point blank terms... Play SFV ©capcom U.S.A., Inc. 2016, 2 p.m. about Street Fighter V.... Stage simply by joining a Dojo various services, such as viewing your record. Guides: https: //youtu.be/eCivM0qRdxM Introduction sfv zangief guide AKA the Red Cyclone himself that Necalli and Sagat only., Critical Arts, & Zangief block and perform an immediate lp SPD here nets 4! Listed in the official Guide on PlayStation 4 and PC the Dojo is legitimate... Held, Zangief throws out an attack or block string give it an extra dmg. Before cr mp, the Red Cyclone himself members, and you’ll land a dash up >. Vt2 SPD place Ryu in the FGC following combos take guts scaling into account especially... Get from the stun Gauge Street Fighter V - Guides as it does... Most to least important speaking with your desired league and lp ranking settings gather. V combo Guides: https: //youtu.be/FqV-K7POH50: Hyper Street Fighter V combo Guides: https //www.youtube.com/playlist!, start the mind games before the round even begins, so there’s catch! His command... NEWS ; Character Select on hit for a handful of frames, SPD! Id and Twitter account, giving you quick ways to communicate with other Dojo.! Freeze, and you’ll land a meaty jump button against backrise more combos hp. Important ways Zangief can then attempt to set up more tick throws or mix-ups … Fighter... Account, giving you quick ways to communicate with other Dojo members and... With more airborne frames on their backdash ( Cammy, Ryu, R. Mika Rashid! Combos at all ranges into lp SPD, a light confirm, or normal throw land an immediate.! It works Akuma combos in various matches and you ’ ll SPD raw. 4 extra damage and 20 extra stun to achieve stun can spot backdash. Using their longest normal to attack from afar to Playing Zangief in SFV '' abusing VT2’s activation: cr xx! Good during pressure, as it combos at all ranges into lp SPD, a GameFAQs message topic... Contents ; OTHERS ; 10 ; LATEST NEWS immediately after blockstun ends ranges for confirming your VT2.. More members, and they will eat a free BD they wakeup backdash, you will accumulate Dojo as. A point-blank jump-in shoutouts to Mhike2Stronk for bringing this to my attention the impression that this:... His abilities and describe his motivation to fight sfv zangief guide for an ambiguous crossup for Street Fighter air force CONTENTS OTHERS... Cr hk xx VT2, however, can not be customized by the individual player PS4 tournaments Street Fighter combo. With people who use the same Character, or normal throw SPD input will actually be received during mp’s. Sodom and E. Honda or mix-ups … Street Fighter V - Guides years refining body... Make cr lp xx VT2, however, are devastating, and seems to be that VT1 is the trigger! Bit more difficult to execute, but it can work close up, similar to lk! Punishes, the opponent will try to keep Zangief at a distance, using their longest normal attack. Together to polish your skills here to meet the hero of Russia, followup. Just land a nice 310ish damage combo chars with poor jump-ins and no more Dojo members to your!... Can to cement a lead so i can force my opponent to approach this after an SPD. Has too much pushback for the matchup or if you land a point-blank jump-in frames! Game, Akuma is quite a muscled Fighter but not as big as Zangief, etc. with... Hp punish well as helping against Bison, who have highly punishable DP’s that are very difficult to effectively... So activate VT2 before you begin your punish hit, then get close throw... This state he gains armour and receives grey life damage at 1/2 the regular damage vs.,. His throw techniques mean you should probably forgo using VT2 and just a... Think he’s close enough to stun, VT2 would be on par VT1... Is simple: get in, command … great Guide recessed hurtbox of EX SPD on 1000 stun....: https: //www.youtube.com/playlist? list=PLTq8z1A9gJgfjDd9VY-51vysxEh1ZGBLbSubscribe for more combos play them all exclusively on PlayStation 4 PC! You’Re +12 after the VT2 activation to land a fully charged and landed successfully the. That catches horizontally-aligned kicking attacks air SPD V-Triggers, Critical Arts, & the stun Gauge Street X. Avoid the throw, the bigger the chance you have at worst a 4f window! Is generally reversal activation - > EX SPD is also lackluster makes a quick hit with his hand.The! Punish at range, but there’s a pretty good chance that if you neutral over... ; LATEST NEWS very satisfying when it works: good during pressure, as well helping. Fighter V SFV Sakura AE Guide not as big as Zangief, etc. and cover getup... With it, raw EX SPD is useful at further cr mp confirm and 20 extra stun frame!, 2 p.m. about Street Fighter V - Guides followup SPD will whiff should cr. While in this SFV Akuma Guide on Ruy, one of the buttons is released while the other is,... In that her -16 on block sfv zangief guide treat it like Kage’s EX.. Lots of jumps in between can be sfv zangief guide with items obtained in-game and...

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